diff --git a/build/codeformat/formatimports_test.go b/build/codeformat/formatimports_test.go index d308353bda..3db90cad7b 100644 --- a/build/codeformat/formatimports_test.go +++ b/build/codeformat/formatimports_test.go @@ -50,7 +50,7 @@ import ( "bytes" "fmt" "image" - "image/color/palette" + "image/color" _ "image/gif" // for processing gif images _ "image/jpeg" // for processing jpeg images @@ -76,7 +76,7 @@ import ( "bytes" "fmt" "image" - "image/color/palette" + "image/color" _ "image/gif" // for processing gif images _ "image/jpeg" // for processing jpeg images diff --git a/go.mod b/go.mod index ae37a8240b..a1146372ad 100644 --- a/go.mod +++ b/go.mod @@ -63,7 +63,6 @@ require ( github.com/hashicorp/go-version v1.3.1 github.com/hashicorp/golang-lru v0.5.4 github.com/huandu/xstrings v1.3.2 - github.com/issue9/identicon v1.2.0 github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 github.com/json-iterator/go v1.1.11 github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 diff --git a/go.sum b/go.sum index 58b21910cb..bdbf33eddc 100644 --- a/go.sum +++ b/go.sum @@ -661,10 +661,6 @@ github.com/imdario/mergo v0.3.12 h1:b6R2BslTbIEToALKP7LxUvijTsNI9TAe80pLWN2g/HU= github.com/imdario/mergo v0.3.12/go.mod h1:jmQim1M+e3UYxmgPu/WyfjB3N3VflVyUjjjwH0dnCYA= github.com/inconshreveable/mousetrap v1.0.0/go.mod h1:PxqpIevigyE2G7u3NXJIT2ANytuPF1OarO4DADm73n8= github.com/influxdata/influxdb1-client v0.0.0-20191209144304-8bf82d3c094d/go.mod h1:qj24IKcXYK6Iy9ceXlo3Tc+vtHo9lIhSX5JddghvEPo= -github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI= -github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY= -github.com/issue9/identicon v1.2.0 h1:ek+UcTTyMW/G0iNbLOAlrPC13eSzXTWhbJSs8PHhHGQ= -github.com/issue9/identicon v1.2.0/go.mod h1:A9toNT0ky/1WP5iNFyDmrkNiYH6eX3HcN5V6uH0g0ec= github.com/jackc/chunkreader v1.0.0 h1:4s39bBR8ByfqH+DKm8rQA3E1LHZWB9XWcrz8fqaZbe0= github.com/jackc/chunkreader v1.0.0/go.mod h1:RT6O25fNZIuasFJRyZ4R/Y2BbhasbmZXF9QQ7T3kePo= github.com/jackc/chunkreader/v2 v2.0.0/go.mod h1:odVSm741yZoC3dpHEUXIqA9tQRhFrgOHwnPIn9lDKlk= diff --git a/modules/avatar/avatar.go b/modules/avatar/avatar.go index 5411a90796..6ca75ed90f 100644 --- a/modules/avatar/avatar.go +++ b/modules/avatar/avatar.go @@ -8,16 +8,15 @@ import ( "bytes" "fmt" "image" - "image/color/palette" + "image/color" _ "image/gif" // for processing gif images _ "image/jpeg" // for processing jpeg images _ "image/png" // for processing png images + "code.gitea.io/gitea/modules/avatar/identicon" "code.gitea.io/gitea/modules/setting" - "code.gitea.io/gitea/modules/util" - "github.com/issue9/identicon" "github.com/nfnt/resize" "github.com/oliamb/cutter" ) @@ -28,20 +27,8 @@ const AvatarSize = 290 // RandomImageSize generates and returns a random avatar image unique to input data // in custom size (height and width). func RandomImageSize(size int, data []byte) (image.Image, error) { - randExtent := len(palette.WebSafe) - 32 - integer, err := util.RandomInt(int64(randExtent)) - if err != nil { - return nil, fmt.Errorf("util.RandomInt: %v", err) - } - colorIndex := int(integer) - backColorIndex := colorIndex - 1 - if backColorIndex < 0 { - backColorIndex = randExtent - 1 - } - - // Define size, background, and forecolor - imgMaker, err := identicon.New(size, - palette.WebSafe[backColorIndex], palette.WebSafe[colorIndex:colorIndex+32]...) + // we use white as background, and use dark colors to draw blocks + imgMaker, err := identicon.New(size, color.White, identicon.DarkColors...) if err != nil { return nil, fmt.Errorf("identicon.New: %v", err) } diff --git a/vendor/github.com/issue9/identicon/block.go b/modules/avatar/identicon/block.go similarity index 94% rename from vendor/github.com/issue9/identicon/block.go rename to modules/avatar/identicon/block.go index 887ffea388..b8eed5895e 100644 --- a/vendor/github.com/issue9/identicon/block.go +++ b/modules/avatar/identicon/block.go @@ -1,25 +1,26 @@ -// SPDX-License-Identifier: MIT +// Copyright 2021 The Gitea Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// Copied and modified from https://github.com/issue9/identicon/ (MIT License) package identicon import "image" var ( - // 可以出现在中间的方块,一般为了美观,都是对称图像。 + // the blocks can appear in center, these blocks can be more beautiful centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27} - // 所有方块 + // all blocks blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27} ) -// 所有 block 函数的类型 type blockFunc func(img *image.Paletted, x, y, size int, angle int) -// 将多边形 points 旋转 angle 个角度,然后输出到 img 上,起点为 x,y 坐标 -// -// points 中的坐标是基于左上角是原点的坐标系。 +// draw a polygon by points, and the polygon is rotated by angle. func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { - if angle > 0 { // 0 角度不需要转换 + if angle != 0 { m := size / 2 rotate(points, m, m, angle) } @@ -33,7 +34,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { } } -// 全空白 +// blank // // -------- // | | @@ -42,7 +43,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { // -------- func b0(img *image.Paletted, x, y, size int, angle int) {} -// 全填充正方形 +// full-filled // // -------- // |######| @@ -57,7 +58,7 @@ func b1(img *image.Paletted, x, y, size int, angle int) { } } -// 中间小方块 +// a small block // ---------- // | | // | #### | @@ -66,8 +67,8 @@ func b1(img *image.Paletted, x, y, size int, angle int) { // ---------- func b2(img *image.Paletted, x, y, size int, angle int) { l := size / 4 - x = x + l - y = y + l + x += l + y += l for i := x; i < x+2*l; i++ { for j := y; j < y+2*l; j++ { @@ -76,7 +77,7 @@ func b2(img *image.Paletted, x, y, size int, angle int) { } } -// 菱形 +// diamond // // --------- // | # | @@ -133,7 +134,7 @@ func b5(img *image.Paletted, x, y, size int, angle int) { }) } -// b6 矩形 +// b6 // // -------- // |### | @@ -151,7 +152,7 @@ func b6(img *image.Paletted, x, y, size int, angle int) { }) } -// b7 斜放的锥形 +// b7 italic cone // // --------- // | # | @@ -170,7 +171,7 @@ func b7(img *image.Paletted, x, y, size int, angle int) { }) } -// b8 三个堆叠的三角形 +// b8 three small triangles // // ----------- // | # | @@ -184,7 +185,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { m := size / 2 mm := m / 2 - // 顶部三角形 + // top drawBlock(img, x, y, size, angle, []int{ m, 0, 3 * mm, m, @@ -192,7 +193,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { m, 0, }) - // 底下左边 + // bottom left drawBlock(img, x, y, size, angle, []int{ mm, m, m, size, @@ -200,7 +201,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { mm, m, }) - // 底下右边 + // bottom right drawBlock(img, x, y, size, angle, []int{ 3 * mm, m, size, size, @@ -209,7 +210,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { }) } -// b9 斜靠的三角形 +// b9 italic triangle // // --------- // |# | @@ -257,7 +258,7 @@ func b10(img *image.Paletted, x, y, size int, angle int) { }) } -// b11 左上角1/4大小的方块 +// b11 // // ---------- // |#### | diff --git a/modules/avatar/identicon/colors.go b/modules/avatar/identicon/colors.go new file mode 100644 index 0000000000..a8d7090369 --- /dev/null +++ b/modules/avatar/identicon/colors.go @@ -0,0 +1,135 @@ +// Copyright 2021 The Gitea Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +package identicon + +import "image/color" + +// DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed +var DarkColors = []color.Color{ + color.RGBA{0x00, 0x00, 0x33, 0xff}, + color.RGBA{0x00, 0x00, 0x66, 0xff}, + color.RGBA{0x00, 0x00, 0x99, 0xff}, + color.RGBA{0x00, 0x00, 0xcc, 0xff}, + color.RGBA{0x00, 0x33, 0x00, 0xff}, + color.RGBA{0x00, 0x33, 0x33, 0xff}, + color.RGBA{0x00, 0x33, 0x66, 0xff}, + color.RGBA{0x00, 0x33, 0x99, 0xff}, + color.RGBA{0x00, 0x33, 0xcc, 0xff}, + color.RGBA{0x00, 0x66, 0x00, 0xff}, + color.RGBA{0x00, 0x66, 0x33, 0xff}, + color.RGBA{0x00, 0x66, 0x66, 0xff}, + color.RGBA{0x00, 0x66, 0x99, 0xff}, + color.RGBA{0x00, 0x66, 0xcc, 0xff}, + color.RGBA{0x00, 0x99, 0x00, 0xff}, + color.RGBA{0x00, 0x99, 0x33, 0xff}, + color.RGBA{0x00, 0x99, 0x66, 0xff}, + color.RGBA{0x00, 0x99, 0x99, 0xff}, + color.RGBA{0x00, 0x99, 0xcc, 0xff}, + color.RGBA{0x00, 0xcc, 0x00, 0xff}, + color.RGBA{0x00, 0xcc, 0x33, 0xff}, + color.RGBA{0x00, 0xcc, 0x66, 0xff}, + color.RGBA{0x00, 0xcc, 0x99, 0xff}, + color.RGBA{0x00, 0xcc, 0xcc, 0xff}, + color.RGBA{0x33, 0x00, 0x00, 0xff}, + color.RGBA{0x33, 0x00, 0x33, 0xff}, + color.RGBA{0x33, 0x00, 0x66, 0xff}, + color.RGBA{0x33, 0x00, 0x99, 0xff}, + color.RGBA{0x33, 0x00, 0xcc, 0xff}, + color.RGBA{0x33, 0x33, 0x00, 0xff}, + color.RGBA{0x33, 0x33, 0x33, 0xff}, + color.RGBA{0x33, 0x33, 0x66, 0xff}, + color.RGBA{0x33, 0x33, 0x99, 0xff}, + color.RGBA{0x33, 0x33, 0xcc, 0xff}, + color.RGBA{0x33, 0x66, 0x00, 0xff}, + color.RGBA{0x33, 0x66, 0x33, 0xff}, + color.RGBA{0x33, 0x66, 0x66, 0xff}, + color.RGBA{0x33, 0x66, 0x99, 0xff}, + color.RGBA{0x33, 0x66, 0xcc, 0xff}, + color.RGBA{0x33, 0x99, 0x00, 0xff}, + color.RGBA{0x33, 0x99, 0x33, 0xff}, + color.RGBA{0x33, 0x99, 0x66, 0xff}, + color.RGBA{0x33, 0x99, 0x99, 0xff}, + color.RGBA{0x33, 0x99, 0xcc, 0xff}, + color.RGBA{0x33, 0xcc, 0x00, 0xff}, + color.RGBA{0x33, 0xcc, 0x33, 0xff}, + color.RGBA{0x33, 0xcc, 0x66, 0xff}, + color.RGBA{0x33, 0xcc, 0x99, 0xff}, + color.RGBA{0x33, 0xcc, 0xcc, 0xff}, + color.RGBA{0x66, 0x00, 0x00, 0xff}, + color.RGBA{0x66, 0x00, 0x33, 0xff}, + color.RGBA{0x66, 0x00, 0x66, 0xff}, + color.RGBA{0x66, 0x00, 0x99, 0xff}, + color.RGBA{0x66, 0x00, 0xcc, 0xff}, + color.RGBA{0x66, 0x33, 0x00, 0xff}, + color.RGBA{0x66, 0x33, 0x33, 0xff}, + color.RGBA{0x66, 0x33, 0x66, 0xff}, + color.RGBA{0x66, 0x33, 0x99, 0xff}, + color.RGBA{0x66, 0x33, 0xcc, 0xff}, + color.RGBA{0x66, 0x66, 0x00, 0xff}, + color.RGBA{0x66, 0x66, 0x33, 0xff}, + color.RGBA{0x66, 0x66, 0x66, 0xff}, + color.RGBA{0x66, 0x66, 0x99, 0xff}, + color.RGBA{0x66, 0x66, 0xcc, 0xff}, + color.RGBA{0x66, 0x99, 0x00, 0xff}, + color.RGBA{0x66, 0x99, 0x33, 0xff}, + color.RGBA{0x66, 0x99, 0x66, 0xff}, + color.RGBA{0x66, 0x99, 0x99, 0xff}, + color.RGBA{0x66, 0x99, 0xcc, 0xff}, + color.RGBA{0x66, 0xcc, 0x00, 0xff}, + color.RGBA{0x66, 0xcc, 0x33, 0xff}, + color.RGBA{0x66, 0xcc, 0x66, 0xff}, + color.RGBA{0x66, 0xcc, 0x99, 0xff}, + color.RGBA{0x66, 0xcc, 0xcc, 0xff}, + color.RGBA{0x99, 0x00, 0x00, 0xff}, + color.RGBA{0x99, 0x00, 0x33, 0xff}, + color.RGBA{0x99, 0x00, 0x66, 0xff}, + color.RGBA{0x99, 0x00, 0x99, 0xff}, + color.RGBA{0x99, 0x00, 0xcc, 0xff}, + color.RGBA{0x99, 0x33, 0x00, 0xff}, + color.RGBA{0x99, 0x33, 0x33, 0xff}, + color.RGBA{0x99, 0x33, 0x66, 0xff}, + color.RGBA{0x99, 0x33, 0x99, 0xff}, + color.RGBA{0x99, 0x33, 0xcc, 0xff}, + color.RGBA{0x99, 0x66, 0x00, 0xff}, + color.RGBA{0x99, 0x66, 0x33, 0xff}, + color.RGBA{0x99, 0x66, 0x66, 0xff}, + color.RGBA{0x99, 0x66, 0x99, 0xff}, + color.RGBA{0x99, 0x66, 0xcc, 0xff}, + color.RGBA{0x99, 0x99, 0x00, 0xff}, + color.RGBA{0x99, 0x99, 0x33, 0xff}, + color.RGBA{0x99, 0x99, 0x66, 0xff}, + color.RGBA{0x99, 0x99, 0x99, 0xff}, + color.RGBA{0x99, 0x99, 0xcc, 0xff}, + color.RGBA{0x99, 0xcc, 0x00, 0xff}, + color.RGBA{0x99, 0xcc, 0x33, 0xff}, + color.RGBA{0x99, 0xcc, 0x66, 0xff}, + color.RGBA{0x99, 0xcc, 0x99, 0xff}, + color.RGBA{0x99, 0xcc, 0xcc, 0xff}, + color.RGBA{0xcc, 0x00, 0x00, 0xff}, + color.RGBA{0xcc, 0x00, 0x33, 0xff}, + color.RGBA{0xcc, 0x00, 0x66, 0xff}, + color.RGBA{0xcc, 0x00, 0x99, 0xff}, + color.RGBA{0xcc, 0x00, 0xcc, 0xff}, + color.RGBA{0xcc, 0x33, 0x00, 0xff}, + color.RGBA{0xcc, 0x33, 0x33, 0xff}, + color.RGBA{0xcc, 0x33, 0x66, 0xff}, + color.RGBA{0xcc, 0x33, 0x99, 0xff}, + color.RGBA{0xcc, 0x33, 0xcc, 0xff}, + color.RGBA{0xcc, 0x66, 0x00, 0xff}, + color.RGBA{0xcc, 0x66, 0x33, 0xff}, + color.RGBA{0xcc, 0x66, 0x66, 0xff}, + color.RGBA{0xcc, 0x66, 0x99, 0xff}, + color.RGBA{0xcc, 0x66, 0xcc, 0xff}, + color.RGBA{0xcc, 0x99, 0x00, 0xff}, + color.RGBA{0xcc, 0x99, 0x33, 0xff}, + color.RGBA{0xcc, 0x99, 0x66, 0xff}, + color.RGBA{0xcc, 0x99, 0x99, 0xff}, + color.RGBA{0xcc, 0x99, 0xcc, 0xff}, + color.RGBA{0xcc, 0xcc, 0x00, 0xff}, + color.RGBA{0xcc, 0xcc, 0x33, 0xff}, + color.RGBA{0xcc, 0xcc, 0x66, 0xff}, + color.RGBA{0xcc, 0xcc, 0x99, 0xff}, + color.RGBA{0xcc, 0xcc, 0xcc, 0xff}, +} diff --git a/modules/avatar/identicon/identicon.go b/modules/avatar/identicon/identicon.go new file mode 100644 index 0000000000..8589c59289 --- /dev/null +++ b/modules/avatar/identicon/identicon.go @@ -0,0 +1,141 @@ +// Copyright 2021 The Gitea Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// Copied and modified from https://github.com/issue9/identicon/ (MIT License) +// Generate pseudo-random avatars by IP, E-mail, etc. + +package identicon + +import ( + "crypto/sha256" + "fmt" + "image" + "image/color" +) + +const minImageSize = 16 + +// Identicon is used to generate pseudo-random avatars +type Identicon struct { + foreColors []color.Color + backColor color.Color + size int + rect image.Rectangle +} + +// New returns an Identicon struct with the correct settings +// size image size +// back background color +// fore all possible foreground colors. only one foreground color will be picked randomly for one image +func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) { + if len(fore) == 0 { + return nil, fmt.Errorf("foreground is not set") + } + + if size < minImageSize { + return nil, fmt.Errorf("size %d is smaller than min size %d", size, minImageSize) + } + + return &Identicon{ + foreColors: fore, + backColor: back, + size: size, + rect: image.Rect(0, 0, size, size), + }, nil +} + +// Make generates an avatar by data +func (i *Identicon) Make(data []byte) image.Image { + h := sha256.New() + h.Write(data) + sum := h.Sum(nil) + + b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks) + b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks) + c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks) + b1Angle := int(sum[9]+sum[10]) % 4 + b2Angle := int(sum[11]+sum[12]) % 4 + foreColor := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors) + + return i.render(c, b1, b2, b1Angle, b2Angle, foreColor) +} + +func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image { + p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]}) + drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle) + return p +} + +/* +# Algorithm + +Origin: An image is splitted into 9 areas + +``` + ------------- + | 1 | 2 | 3 | + ------------- + | 4 | 5 | 6 | + ------------- + | 7 | 8 | 9 | + ------------- +``` + +Area 1/3/9/7 use a 90-degree rotating pattern. +Area 1/3/9/7 use another 90-degree rotating pattern. +Area 5 uses a random patter. + +The Patched Fix: make the image left-right mirrored to get rid of something like "swastika" +*/ + +// draw blocks to the paletted +// c: the block drawer for the center block +// b1,b2: the block drawers for other blocks (around the center block) +// b1Angle,b2Angle: the angle for the rotation of b1/b2 +func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) { + nextAngle := func(a int) int { + return (a + 1) % 4 + } + + padding := (size % 3) / 2 // in cased the size can not be aligned by 3 blocks. + + blockSize := size / 3 + twoBlockSize := 2 * blockSize + + // center + c(p, blockSize+padding, blockSize+padding, blockSize, 0) + + // left top (1) + b1(p, 0+padding, 0+padding, blockSize, b1Angle) + // center top (2) + b2(p, blockSize+padding, 0+padding, blockSize, b2Angle) + + b1Angle = nextAngle(b1Angle) + b2Angle = nextAngle(b2Angle) + // right top (3) + // b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle) + // right middle (6) + // b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle) + + b1Angle = nextAngle(b1Angle) + b2Angle = nextAngle(b2Angle) + // right bottom (9) + // b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle) + // center bottom (8) + b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle) + + b1Angle = nextAngle(b1Angle) + b2Angle = nextAngle(b2Angle) + // lef bottom (7) + b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle) + // left middle (4) + b2(p, 0+padding, blockSize+padding, blockSize, b2Angle) + + // then we make it left-right mirror, so we didn't draw 3/6/9 before + for x := 0; x < size/2; x++ { + for y := 0; y < size; y++ { + p.SetColorIndex(size-x, y, p.ColorIndexAt(x, y)) + } + } +} diff --git a/modules/avatar/identicon/identicon_test.go b/modules/avatar/identicon/identicon_test.go new file mode 100644 index 0000000000..ab54183a46 --- /dev/null +++ b/modules/avatar/identicon/identicon_test.go @@ -0,0 +1,42 @@ +// Copyright 2021 The Gitea Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +//go:build test_avatar_identicon +// +build test_avatar_identicon + +package identicon + +import ( + "image/color" + "image/png" + "os" + "strconv" + "testing" + + "github.com/stretchr/testify/assert" +) + +func TestGenerate(t *testing.T) { + dir, _ := os.Getwd() + dir = dir + "/testdata" + if st, err := os.Stat(dir); err != nil || !st.IsDir() { + t.Errorf("can not save generated images to %s", dir) + } + + backColor := color.White + imgMaker, err := New(64, backColor, DarkColors...) + assert.NoError(t, err) + for i := 0; i < 100; i++ { + s := strconv.Itoa(i) + img := imgMaker.Make([]byte(s)) + + f, err := os.Create(dir + "/" + s + ".png") + if !assert.NoError(t, err) { + continue + } + defer f.Close() + err = png.Encode(f, img) + assert.NoError(t, err) + } +} diff --git a/modules/avatar/identicon/polygon.go b/modules/avatar/identicon/polygon.go new file mode 100644 index 0000000000..02890737da --- /dev/null +++ b/modules/avatar/identicon/polygon.go @@ -0,0 +1,69 @@ +// Copyright 2021 The Gitea Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// Copied and modified from https://github.com/issue9/identicon/ (MIT License) + +package identicon + +var ( + // cos(0),cos(90),cos(180),cos(270) + cos = []int{1, 0, -1, 0} + + // sin(0),sin(90),sin(180),sin(270) + sin = []int{0, 1, 0, -1} +) + +// rotate the points by center point (x,y) +// angle: [0,1,2,3] means [0,90,180,270] degree +func rotate(points []int, x, y int, angle int) { + // the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again + for i := 0; i < len(points); i += 2 { + px, py := points[i]-x, points[i+1]-y + points[i] = px*cos[angle] - py*sin[angle] + x + points[i+1] = px*sin[angle] + py*cos[angle] + y + } +} + +// check whether the point is inside the polygon (defined by the points) +// the first and the last point must be the same +func pointInPolygon(x, y int, polygonPoints []int) bool { + if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points + return false + } + + // reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule + // split the plane into two by the check point horizontally: + // y>0,includes (x>0 && y==0) + // y<0,includes (x<0 && y==0) + // + // then scan every point in the polygon. + // + // if current point and previous point are in different planes (eg: curY>0 && prevY<0), + // check the clock-direction from previous point to current point (use check point as origin). + // if the direction is clockwise, then r++, otherwise then r-- + // finally, if 2==abs(r), then the check point is inside the polygon + + r := 0 + prevX, prevY := polygonPoints[0], polygonPoints[1] + prev := (prevY > y) || ((prevX > x) && (prevY == y)) + for i := 2; i < len(polygonPoints); i += 2 { + currX, currY := polygonPoints[i], polygonPoints[i+1] + curr := (currY > y) || ((currX > x) && (currY == y)) + + if curr == prev { + prevX, prevY = currX, currY + continue + } + + if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 { + r++ + } else { // mul < 0 + r-- + } + prevX, prevY = currX, currY + prev = curr + } + + return r == 2 || r == -2 +} diff --git a/modules/avatar/identicon/testdata/.gitignore b/modules/avatar/identicon/testdata/.gitignore new file mode 100644 index 0000000000..72e8ffc0db --- /dev/null +++ b/modules/avatar/identicon/testdata/.gitignore @@ -0,0 +1 @@ +* diff --git a/vendor/github.com/issue9/identicon/.gitignore b/vendor/github.com/issue9/identicon/.gitignore deleted file mode 100644 index 3e7884f1fa..0000000000 --- a/vendor/github.com/issue9/identicon/.gitignore +++ /dev/null @@ -1,23 +0,0 @@ -# Compiled Object files, Static and Dynamic libs (Shared Objects) -*.o -*.a -*.so - -# Folders -_obj -_test - -*.exe -*.test -*.prof - -#vim -*.swp - -#osx -.DS_Store - -/testdata/*.png - -.idea -.vscode \ No newline at end of file diff --git a/vendor/github.com/issue9/identicon/LICENSE b/vendor/github.com/issue9/identicon/LICENSE deleted file mode 100644 index e92d1181e5..0000000000 --- a/vendor/github.com/issue9/identicon/LICENSE +++ /dev/null @@ -1,22 +0,0 @@ -The MIT License (MIT) - -Copyright (c) 2015 caixw - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. - diff --git a/vendor/github.com/issue9/identicon/README.md b/vendor/github.com/issue9/identicon/README.md deleted file mode 100644 index 2331e953c6..0000000000 --- a/vendor/github.com/issue9/identicon/README.md +++ /dev/null @@ -1,38 +0,0 @@ -# identicon - -[![Go](https://github.com/issue9/identicon/actions/workflows/go.yml/badge.svg)](https://github.com/issue9/identicon/actions/workflows/go.yml) -[![codecov](https://codecov.io/gh/issue9/identicon/branch/master/graph/badge.svg)](https://codecov.io/gh/issue9/identicon) -[![PkgGoDev](https://pkg.go.dev/badge/github.com/issue9/identicon)](https://pkg.go.dev/github.com/issue9/identicon) -![Go version](https://img.shields.io/github/go-mod/go-version/issue9/identicon) -![License](https://img.shields.io/github/license/issue9/identicon) - -根据用户的 IP 、邮箱名等任意数据为用户产生漂亮的随机头像。 - -![screenshot.1](https://raw.github.com/issue9/identicon/master/screenshot/1.png) -![screenshot.4](https://raw.github.com/issue9/identicon/master/screenshot/4.png) -![screenshot.5](https://raw.github.com/issue9/identicon/master/screenshot/5.png) -![screenshot.6](https://raw.github.com/issue9/identicon/master/screenshot/6.png) -![screenshot.7](https://raw.github.com/issue9/identicon/master/screenshot/7.png) - -```go -// 根据用户访问的IP,为其生成一张头像 -img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1")) -fi, _ := os.Create("/tmp/u1.png") -png.Encode(fi, img) -fi.Close() - -// 或者 -ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}) -img := ii.Make([]byte("192.168.1.1")) -img = ii.Make([]byte("192.168.1.2")) -``` - -## 安装 - -```shell -go get github.com/issue9/identicon -``` - -## 版权 - -本项目采用 [MIT](https://opensource.org/licenses/MIT) 开源授权许可证,完整的授权说明可在 [LICENSE](LICENSE) 文件中找到。 diff --git a/vendor/github.com/issue9/identicon/doc.go b/vendor/github.com/issue9/identicon/doc.go deleted file mode 100644 index 3a7129829a..0000000000 --- a/vendor/github.com/issue9/identicon/doc.go +++ /dev/null @@ -1,35 +0,0 @@ -// SPDX-License-Identifier: MIT - -// Package identicon 一个基于 hash 值生成随机图像的包 -// -// identicon 并没有统一的标准,一般用于在用户注册时, -// 取用户的邮箱或是访问 IP 等数据(也可以是其它任何数据), -// 进行 hash 运算,之后根据 hash 数据,产生一张图像, -// 这样即可以为用户产生一张独特的头像,又不会泄漏用户的隐藏。 -// -// 在 identicon 中,把图像分成以下九个部分: -// ------------- -// | 1 | 2 | 3 | -// ------------- -// | 4 | 5 | 6 | -// ------------- -// | 7 | 8 | 9 | -// ------------- -// 其中 1、3、9、7 为不同角度(依次增加 90 度)的同一张图片, -// 2、6、8、4 也是如此,这样可以保持图像是对称的,比较美观。 -// 5 则单独使用一张图片。 -// -// // 根据用户访问的 IP ,为其生成一张头像 -// img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1")) -// fi, _ := os.Create("/tmp/u1.png") -// png.Encode(fi, img) -// fi.Close() -// -// // 或者 -// ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}) -// img := ii.Make([]byte("192.168.1.1")) -// img = ii.Make([]byte("192.168.1.2")) -// -// NOTE: go test 会在当前目录的 testdata 文件夹下产生大量的随机图片。 -// 要运行测试,必须保证该文件夹是存在的,且有相应的写入权限。 -package identicon diff --git a/vendor/github.com/issue9/identicon/go.mod b/vendor/github.com/issue9/identicon/go.mod deleted file mode 100644 index 3c0f2a918f..0000000000 --- a/vendor/github.com/issue9/identicon/go.mod +++ /dev/null @@ -1,5 +0,0 @@ -module github.com/issue9/identicon - -require github.com/issue9/assert v1.4.1 - -go 1.13 diff --git a/vendor/github.com/issue9/identicon/go.sum b/vendor/github.com/issue9/identicon/go.sum deleted file mode 100644 index e03cdc34cc..0000000000 --- a/vendor/github.com/issue9/identicon/go.sum +++ /dev/null @@ -1,2 +0,0 @@ -github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI= -github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY= diff --git a/vendor/github.com/issue9/identicon/identicon.go b/vendor/github.com/issue9/identicon/identicon.go deleted file mode 100644 index 1c34d2f060..0000000000 --- a/vendor/github.com/issue9/identicon/identicon.go +++ /dev/null @@ -1,137 +0,0 @@ -// SPDX-License-Identifier: MIT - -package identicon - -import ( - "crypto/md5" - "fmt" - "image" - "image/color" - "math/rand" -) - -const ( - minSize = 16 // 图片的最小尺寸 - maxForeColors = 32 // 在New()函数中可以指定的最大颜色数量 -) - -// Identicon 用于产生统一尺寸的头像 -// -// 可以根据用户提供的数据,经过一定的算法,自动产生相应的图案和颜色。 -type Identicon struct { - foreColors []color.Color - backColor color.Color - size int - rect image.Rectangle -} - -// New 声明一个 Identicon 实例 -// -// size 表示整个头像的大小; -// back 表示前景色; -// fore 表示所有可能的前景色,会为每个图像随机挑选一个作为其前景色。 -func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) { - if len(fore) == 0 || len(fore) > maxForeColors { - return nil, fmt.Errorf("前景色数量必须介于[1]~[%d]之间,当前为[%d]", maxForeColors, len(fore)) - } - - if size < minSize { - return nil, fmt.Errorf("参数 size 的值(%d)不能小于 %d", size, minSize) - } - - return &Identicon{ - foreColors: fore, - backColor: back, - size: size, - - // 画布坐标从0开始,其长度应该是 size-1 - rect: image.Rect(0, 0, size, size), - }, nil -} - -// Make 根据 data 数据产生一张唯一性的头像图片 -func (i *Identicon) Make(data []byte) image.Image { - h := md5.New() - h.Write(data) - sum := h.Sum(nil) - - b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks) - b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks) - c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks) - b1Angle := int(sum[9]+sum[10]) % 4 - b2Angle := int(sum[11]+sum[12]) % 4 - color := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors) - - return i.render(c, b1, b2, b1Angle, b2Angle, color) -} - -// Rand 随机生成图案 -func (i *Identicon) Rand(r *rand.Rand) image.Image { - b1 := r.Intn(len(blocks)) - b2 := r.Intn(len(blocks)) - c := r.Intn(len(centerBlocks)) - b1Angle := r.Intn(4) - b2Angle := r.Intn(4) - color := r.Intn(len(i.foreColors)) - - return i.render(c, b1, b2, b1Angle, b2Angle, color) -} - -func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image { - p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]}) - drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle) - return p -} - -// Make 根据 data 数据产生一张唯一性的头像图片 -// -// size 头像的大小。 -// back, fore头像的背景和前景色。 -func Make(size int, back, fore color.Color, data []byte) (image.Image, error) { - i, err := New(size, back, fore) - if err != nil { - return nil, err - } - return i.Make(data), nil -} - -// 将九个方格都填上内容。 -// p 为画板; -// c 为中间方格的填充函数; -// b1、b2 为边上 8 格的填充函数; -// b1Angle 和 b2Angle 为 b1、b2 的起始旋转角度。 -func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) { - incr := func(a int) int { - if a >= 3 { - a = 0 - } else { - a++ - } - return a - } - - padding := (size % 6) / 2 // 不能除尽的,边上留白。 - - blockSize := size / 3 - twoBlockSize := 2 * blockSize - - c(p, blockSize+padding, blockSize+padding, blockSize, 0) - - b1(p, 0+padding, 0+padding, blockSize, b1Angle) - b2(p, blockSize+padding, 0+padding, blockSize, b2Angle) - - b1Angle = incr(b1Angle) - b2Angle = incr(b2Angle) - b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle) - b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle) - - b1Angle = incr(b1Angle) - b2Angle = incr(b2Angle) - b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle) - b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle) - - b1Angle = incr(b1Angle) - b2Angle = incr(b2Angle) - b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle) - b2(p, 0+padding, blockSize+padding, blockSize, b2Angle) -} diff --git a/vendor/github.com/issue9/identicon/polygon.go b/vendor/github.com/issue9/identicon/polygon.go deleted file mode 100644 index eedb98c834..0000000000 --- a/vendor/github.com/issue9/identicon/polygon.go +++ /dev/null @@ -1,65 +0,0 @@ -// SPDX-License-Identifier: MIT - -package identicon - -var ( - // 4 个元素分别表示 cos(0),cos(90),cos(180),cos(270) - cos = []int{1, 0, -1, 0} - - // 4 个元素分别表示 sin(0),sin(90),sin(180),sin(270) - sin = []int{0, 1, 0, -1} -) - -// 将 points 中的所有点,以 x,y 为原点旋转 angle 个角度。 -// angle 取值只能是 [0,1,2,3],分别表示 [0,90,180,270] -func rotate(points []int, x, y int, angle int) { - if angle < 0 || angle > 3 { - panic("rotate:参数angle必须0,1,2,3三值之一") - } - - for i := 0; i < len(points); i += 2 { - px, py := points[i]-x, points[i+1]-y - points[i] = px*cos[angle] - py*sin[angle] + x - points[i+1] = px*sin[angle] + py*cos[angle] + y - } -} - -// 判断某个点是否在多边形之内,不包含构成多边形的线和点 -// x,y 需要判断的点坐标 -// points 组成多边形的所顶点,每两个元素表示一点顶点,其中最后一个顶点必须与第一个顶点相同。 -func pointInPolygon(x, y int, points []int) bool { - if len(points) < 8 { // 只有2个以上的点,才能组成闭合多边形 - return false - } - - // 大致算法如下: - // 把整个平面以给定的测试点为原点分两部分: - // - y>0,包含(x>0 && y==0) - // - y<0,包含(x<0 && y==0) - // 依次扫描每一个点,当该点与前一个点处于不同部分时(即一个在 y>0 区,一个在 y<0 区), - // 则判断从前一点到当前点是顺时针还是逆时针(以给定的测试点为原点),如果是顺时针 r++,否则 r--。 - // 结果为:2==abs(r)。 - - r := 0 - x1, y1 := points[0], points[1] - prev := (y1 > y) || ((x1 > x) && (y1 == y)) - for i := 2; i < len(points); i += 2 { - x2, y2 := points[i], points[i+1] - curr := (y2 > y) || ((x2 > x) && (y2 == y)) - - if curr == prev { - x1, y1 = x2, y2 - continue - } - - if mul := (x1-x)*(y2-y) - (x2-x)*(y1-y); mul >= 0 { - r++ - } else if mul < 0 { - r-- - } - x1, y1 = x2, y2 - prev = curr - } - - return r == 2 || r == -2 -} diff --git a/vendor/modules.txt b/vendor/modules.txt index b34531f259..77a624c4b6 100644 --- a/vendor/modules.txt +++ b/vendor/modules.txt @@ -507,9 +507,6 @@ github.com/hashicorp/hcl/json/token github.com/huandu/xstrings # github.com/imdario/mergo v0.3.12 github.com/imdario/mergo -# github.com/issue9/identicon v1.2.0 -## explicit -github.com/issue9/identicon # github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 ## explicit github.com/jaytaylor/html2text