// Copyright 2019 The Gitea Authors. All rights reserved. // SPDX-License-Identifier: MIT package queue import ( "context" "sync" "time" "code.gitea.io/gitea/modules/log" "code.gitea.io/gitea/modules/setting" ) // Manager is a manager for the queues created by "CreateXxxQueue" functions, these queues are called "managed queues". type Manager struct { mu sync.Mutex qidCounter int64 Queues map[int64]ManagedWorkerPoolQueue } type ManagedWorkerPoolQueue interface { GetName() string GetType() string GetItemTypeName() string GetWorkerNumber() int GetWorkerActiveNumber() int GetWorkerMaxNumber() int SetWorkerMaxNumber(num int) GetQueueItemNumber() int // FlushWithContext tries to make the handler process all items in the queue synchronously. // It is for testing purpose only. It's not designed to be used in a cluster. FlushWithContext(ctx context.Context, timeout time.Duration) error // RemoveAllItems removes all items in the base queue (on-the-fly items are not affected) RemoveAllItems(ctx context.Context) error } var manager *Manager func init() { manager = &Manager{ Queues: make(map[int64]ManagedWorkerPoolQueue), } } func GetManager() *Manager { return manager } func (m *Manager) AddManagedQueue(managed ManagedWorkerPoolQueue) { m.mu.Lock() defer m.mu.Unlock() m.qidCounter++ m.Queues[m.qidCounter] = managed } func (m *Manager) GetManagedQueue(qid int64) ManagedWorkerPoolQueue { m.mu.Lock() defer m.mu.Unlock() return m.Queues[qid] } func (m *Manager) ManagedQueues() map[int64]ManagedWorkerPoolQueue { m.mu.Lock() defer m.mu.Unlock() queues := make(map[int64]ManagedWorkerPoolQueue, len(m.Queues)) for k, v := range m.Queues { queues[k] = v } return queues } // FlushAll tries to make all managed queues process all items synchronously, until timeout or the queue is empty. // It is for testing purpose only. It's not designed to be used in a cluster. func (m *Manager) FlushAll(ctx context.Context, timeout time.Duration) error { var finalErr error qs := m.ManagedQueues() for _, q := range qs { if err := q.FlushWithContext(ctx, timeout); err != nil { finalErr = err // TODO: in Go 1.20: errors.Join } } return finalErr } // CreateSimpleQueue creates a simple queue from global setting config provider by name func CreateSimpleQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] { return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, false) } // CreateUniqueQueue creates a unique queue from global setting config provider by name func CreateUniqueQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] { return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, true) } func createWorkerPoolQueue[T any](ctx context.Context, name string, cfgProvider setting.ConfigProvider, handler HandlerFuncT[T], unique bool) *WorkerPoolQueue[T] { queueSetting, err := setting.GetQueueSettings(cfgProvider, name) if err != nil { log.Error("Failed to get queue settings for %q: %v", name, err) return nil } w, err := NewWorkerPoolQueueWithContext(ctx, name, queueSetting, handler, unique) if err != nil { log.Error("Failed to create queue %q: %v", name, err) return nil } GetManager().AddManagedQueue(w) return w }