// Copyright (c) 2016 Marty Schoch // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the // License. You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an "AS // IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either // express or implied. See the License for the specific language // governing permissions and limitations under the License. package smat // ActionSeq represents a sequence of actions, used for populating a corpus // of byte sequences for the corresponding fuzz tests type ActionSeq []ActionID // ByteEncoding runs the FSM to produce a byte sequence to trigger the // desired action func (a ActionSeq) ByteEncoding(ctx Context, setup, teardown ActionID, actionMap ActionMap) ([]byte, error) { setupFunc, teardownFunc, err := actionMap.findSetupTeardown(setup, teardown) if err != nil { return nil, err } state, err := setupFunc(ctx) if err != nil { return nil, err } defer func() { _, _ = teardownFunc(ctx) }() var rv []byte for _, actionID := range a { b, err := probeStateForAction(state, actionID) if err != nil { return nil, err } rv = append(rv, b) action, ok := actionMap[actionID] if !ok { continue } state, err = action(ctx) if err != nil { return nil, err } } return rv, nil } func probeStateForAction(state State, actionID ActionID) (byte, error) { for i := 0; i < 256; i++ { nextActionID := state(byte(i)) if nextActionID == actionID { return byte(i), nil } } return 0, ErrActionNotPossible }