// +build gofuzz package roaring import "bytes" func FuzzSerializationStream(data []byte) int { newrb := NewBitmap() if _, err := newrb.ReadFrom(bytes.NewReader(data)); err != nil { return 0 } return 1 } func FuzzSerializationBuffer(data []byte) int { newrb := NewBitmap() if _, err := newrb.FromBuffer(data); err != nil { return 0 } return 1 }