// +build windows package osfs import ( "os" "runtime" "unsafe" "golang.org/x/sys/windows" ) type fileInfo struct { os.FileInfo name string } func (fi *fileInfo) Name() string { return fi.name } var ( kernel32DLL = windows.NewLazySystemDLL("kernel32.dll") lockFileExProc = kernel32DLL.NewProc("LockFileEx") unlockFileProc = kernel32DLL.NewProc("UnlockFile") ) const ( lockfileExclusiveLock = 0x2 ) func (f *file) Lock() error { f.m.Lock() defer f.m.Unlock() var overlapped windows.Overlapped // err is always non-nil as per sys/windows semantics. ret, _, err := lockFileExProc.Call(f.File.Fd(), lockfileExclusiveLock, 0, 0xFFFFFFFF, 0, uintptr(unsafe.Pointer(&overlapped))) runtime.KeepAlive(&overlapped) if ret == 0 { return err } return nil } func (f *file) Unlock() error { f.m.Lock() defer f.m.Unlock() // err is always non-nil as per sys/windows semantics. ret, _, err := unlockFileProc.Call(f.File.Fd(), 0, 0, 0xFFFFFFFF, 0) if ret == 0 { return err } return nil } func rename(from, to string) error { return os.Rename(from, to) }