// Copyright 2021 The Gitea Authors. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. // Copied and modified from https://github.com/issue9/identicon/ (MIT License) package identicon var ( // cos(0),cos(90),cos(180),cos(270) cos = []int{1, 0, -1, 0} // sin(0),sin(90),sin(180),sin(270) sin = []int{0, 1, 0, -1} ) // rotate the points by center point (x,y) // angle: [0,1,2,3] means [0,90,180,270] degree func rotate(points []int, x, y int, angle int) { // the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again for i := 0; i < len(points); i += 2 { px, py := points[i]-x, points[i+1]-y points[i] = px*cos[angle] - py*sin[angle] + x points[i+1] = px*sin[angle] + py*cos[angle] + y } } // check whether the point is inside the polygon (defined by the points) // the first and the last point must be the same func pointInPolygon(x, y int, polygonPoints []int) bool { if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points return false } // reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule // split the plane into two by the check point horizontally: // y>0,includes (x>0 && y==0) // y<0,includes (x<0 && y==0) // // then scan every point in the polygon. // // if current point and previous point are in different planes (eg: curY>0 && prevY<0), // check the clock-direction from previous point to current point (use check point as origin). // if the direction is clockwise, then r++, otherwise then r-- // finally, if 2==abs(r), then the check point is inside the polygon r := 0 prevX, prevY := polygonPoints[0], polygonPoints[1] prev := (prevY > y) || ((prevX > x) && (prevY == y)) for i := 2; i < len(polygonPoints); i += 2 { currX, currY := polygonPoints[i], polygonPoints[i+1] curr := (currY > y) || ((currX > x) && (currY == y)) if curr == prev { prevX, prevY = currX, currY continue } if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 { r++ } else { // mul < 0 r-- } prevX, prevY = currX, currY prev = curr } return r == 2 || r == -2 }