gitea/vendor/github.com/go-enry/go-enry/v2/utils.go

89 lines
2.1 KiB
Go

package enry
import (
"bytes"
"path/filepath"
"strings"
"github.com/go-enry/go-enry/v2/data"
)
const binSniffLen = 8000
var configurationLanguages = map[string]bool{
"XML": true, "JSON": true, "TOML": true, "YAML": true, "INI": true, "SQL": true,
}
// IsConfiguration tells if filename is in one of the configuration languages.
func IsConfiguration(path string) bool {
language, _ := GetLanguageByExtension(path)
_, is := configurationLanguages[language]
return is
}
// IsImage tells if a given file is an image (PNG, JPEG or GIF format).
func IsImage(path string) bool {
extension := filepath.Ext(path)
if extension == ".png" || extension == ".jpg" || extension == ".jpeg" || extension == ".gif" {
return true
}
return false
}
// GetMIMEType returns a MIME type of a given file based on its languages.
func GetMIMEType(path string, language string) string {
if mime, ok := data.LanguagesMime[language]; ok {
return mime
}
if IsImage(path) {
return "image/" + filepath.Ext(path)[1:]
}
return "text/plain"
}
// IsDocumentation returns whether or not path is a documentation path.
func IsDocumentation(path string) bool {
return data.DocumentationMatchers.Match(path)
}
// IsDotFile returns whether or not path has dot as a prefix.
func IsDotFile(path string) bool {
base := filepath.Base(filepath.Clean(path))
return strings.HasPrefix(base, ".") && base != "."
}
// IsVendor returns whether or not path is a vendor path.
func IsVendor(path string) bool {
return data.VendorMatchers.Match(path)
}
// IsBinary detects if data is a binary value based on:
// http://git.kernel.org/cgit/git/git.git/tree/xdiff-interface.c?id=HEAD#n198
func IsBinary(data []byte) bool {
if len(data) > binSniffLen {
data = data[:binSniffLen]
}
if bytes.IndexByte(data, byte(0)) == -1 {
return false
}
return true
}
// GetColor returns a HTML color code of a given language.
func GetColor(language string) string {
if color, ok := data.LanguagesColor[language]; ok {
return color
}
if color, ok := data.LanguagesColor[GetLanguageGroup(language)]; ok {
return color
}
return "#cccccc"
}