Rename QUEUE_NAME REDIS_QUEUE_NAME

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Andrew Thornton 2020-01-07 09:08:29 +00:00
parent a74b473655
commit 1f83b4fc9b
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4 changed files with 22 additions and 22 deletions

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@ -247,7 +247,7 @@ relation to port exhaustion.
- `LENGTH`: **20**: Maximal queue size before channel queues block
- `BATCH_LENGTH`: **20**: Batch data before passing to the handler
- `CONN_STR`: **addrs=127.0.0.1:6379 db=0**: Connection string for the redis queue type.
- `QUEUE_NAME`: **_queue**: The suffix for default redis queue name. Individual queues will default to **`name`**`QUEUE_NAME` but can be overriden in the specific `queue.name` section.
- `REDIS_QUEUE_NAME`: **_queue**: The suffix for default redis queue name. Individual queues will default to **`name`**`REDIS_QUEUE_NAME` but can be overriden in the specific `queue.name` section.
- `WRAP_IF_NECESSARY`: **true**: Will wrap queues with a timeoutable queue if the selected queue is not ready to be created - (Only relevant for the level queue.)
- `MAX_ATTEMPTS`: **10**: Maximum number of attempts to create the wrapped queue
- `TIMEOUT`: **GRACEFUL_HAMMER_TIME + 30s**: Timeout the creation of the wrapped queue if it takes longer than this to create.

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@ -50,7 +50,7 @@ type RedisQueueConfiguration struct {
DBIndex int
BatchLength int
QueueLength int
QueueName string
RedisQueueName string
Workers int
MaxWorkers int
BlockTimeout time.Duration
@ -84,7 +84,7 @@ func NewRedisQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
boostWorkers: config.BoostWorkers,
maxNumberOfWorkers: config.MaxWorkers,
},
queueName: config.QueueName,
queueName: config.RedisQueueName,
exemplar: exemplar,
closed: make(chan struct{}),
workers: config.Workers,

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@ -36,7 +36,7 @@ func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue {
opts["Network"] = q.Network
opts["Password"] = q.Password
opts["DBIndex"] = q.DBIndex
opts["QueueName"] = q.QueueName
opts["RedisQueueName"] = q.RedisQueueName
opts["Workers"] = q.Workers
opts["MaxWorkers"] = q.MaxWorkers
opts["BlockTimeout"] = q.BlockTimeout

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@ -24,7 +24,7 @@ type QueueSettings struct {
Network string
Addresses string
Password string
QueueName string
RedisQueueName string
DBIndex int
WrapIfNecessary bool
MaxAttempts int
@ -45,14 +45,14 @@ func GetQueueSettings(name string) QueueSettings {
sec := Cfg.Section("queue." + name)
// DataDir is not directly inheritable
q.DataDir = path.Join(Queue.DataDir, name)
// QueueName is not directly inheritable either
q.QueueName = name + Queue.QueueName
// RedisQueueName is not directly inheritable either
q.RedisQueueName = name + Queue.RedisQueueName
for _, key := range sec.Keys() {
switch key.Name() {
case "DATADIR":
q.DataDir = key.MustString(q.DataDir)
case "QUEUE_NAME":
q.QueueName = key.MustString(q.QueueName)
case "REDIS_QUEUE_NAME":
q.RedisQueueName = key.MustString(q.RedisQueueName)
}
}
if !path.IsAbs(q.DataDir) {
@ -98,7 +98,7 @@ func NewQueueService() {
Queue.BlockTimeout = sec.Key("BLOCK_TIMEOUT").MustDuration(1 * time.Second)
Queue.BoostTimeout = sec.Key("BOOST_TIMEOUT").MustDuration(5 * time.Minute)
Queue.BoostWorkers = sec.Key("BOOST_WORKERS").MustInt(5)
Queue.QueueName = sec.Key("QUEUE_NAME").MustString("_queue")
Queue.RedisQueueName = sec.Key("REDIS_QUEUE_NAME").MustString("_queue")
// Now handle the old issue_indexer configuration
section := Cfg.Section("queue.issue_indexer")